Pocketwatch Games was founded in 2005 by Andy Schatz. Andy is the lead designer, writer, and producer for the company, and he writes quite a bit of game code too.
CTO Joseph Riedel joined Pocketwatch to build our proprietary engine, 'Daedalus', for our upcoming untitled project. Joseph was previously instrumental in building the Disney+ streaming platform and survival game '7 days to Die'.
2010 was the company's breakout year when the indie co-op heist game Monaco: What's Yours Is Mine won the Grand Prize and Excellence in Design in the Independent Games Festival, and going on to sell close to 2 million copies on PC, Mac, Linux, Xbox, and Switch.
In 2017, Pocketwatch released Tooth and Tail, an Arcade-Style Real Time Strategy game set in a world of animal revolution. Tooth and Tail was nominated for numerous awards, including the 2018 IGF award for Excellence in Narrative, and still maintains an active community of enthusiasts and modders.
Pocketwatch is currently working on an untitled project, and streaming development live on Twitch Tuesday-Friday from 11AM-4PM PT.
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We're hiring:Art Director - Remote